REQUIREMENTS AND GRADING
Portfolio Assignments |
50%
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Quizzes/Short Critiques
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12.5%
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Take-home exam
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12.5%
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Final Assignment
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25%
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Week 1
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Introduction to Computer Graphics. Computer graphics terminology. Introduction to Windows Operating System. Introduction to Adobe Photoshop: basic concepts, starting a new canvas, using paint tools, saving and retrieving images..
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Week 2
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Paint software Adobe Photoshop: tools menu, brushes, pens, and other tools, help menu, selection tools, cut and paste, transform tools, adding text to images, color palette. Assign "Collage for Purpose of Satire or Tribute".
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Week 3
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Introduction to 3D Max graphics program.
Read Chapter 1: 3D Basics First portfolio evaluation--Photoshop Images.
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Week 4
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Touring the MAX 3 Interface (continued).
Introduction to vector (2D and 3D draw) software. 3D Max introduction: Opening files, view ports, coordinate system.
Project: "Clown" assignment. Read Chapter 2: Introduction to 3DS Max |
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Week 5
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Read Chapter 3: Modeling
Assignment: Chapter exercises and tutorials. |
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Week 6
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Modeling continued: Modeling with primitives, modifiers, and shapes (heart, apple).
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Week 7
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Modeling continued: Extruding shapes, Bevel, Multi-spline shapes (bubble blower), Lofting and cross-sectional modeling (milk bottle).
Creating a bowl with edit mesh modifier. Mess smooth modifier. Project: "Still Life" assignment--creating a bowl of fruit using 3D modeling and materials tools. |
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Week 8
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What are materials? How are they created? Material editor layout and workflow. Shading types. Diffuse, specular and ambient lighting. Custom materials. Naming and assigning materials. Transparency and reflections.
Read Chapter 4: Materials Continue work on pieces of fruit using custom maps created in PhotoShop. Bump mapping. |
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Week 9
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Discovering how to create the illusion of depth within the 2D frame.
Written assignment explained. Surfing the Web for images and supporting material for your paper. Continue work on Still Life. |
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Week 10
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Read Chapter 5: Cameras & Lights
Three point lighting. Adding cameras and lights to your scenes. Still Life assignment due. |
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Week 11
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Tracing bit mapped images in 3D Max and extruding them into 3D objects and logos.
Project: Trace a silhouette picture, extrude, add camera and lighting. |
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Week 12
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Computer graphics critique due.
Project: Final assignment--Create a furnished room. Example of rooms created with 3DS Max
http://www.digitalgallery.dk/
Explain how to create a room from magazine design. Boolean operations. |
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Week 13
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Selecting Software and Hardware for Graphics Workstation
Creating furnishings: tables, chairs, couch, lamp, bed, etc. |
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Week 14
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Adding moldings to windows and doors. Importing PhotoShop projects as wall hangings.
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Week 15
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Take-Home Examination
Finding and using 3D clip art on the Web. Lighting the room: Area-specific lighting for lamps and other points of interest. |
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Final Assignment due on exam day.
(No Final Exam.) |